Unless you live in a country where art is subsidised in one form or another, your path to profitability as an artist is going to be relatively steep. It will be easier going if you have a degree, earned very high marks and want to work in one of the industries or areas where you can find a position as an employee.
How do you become a professional artist in an age where almost everything we do is challenged by AI-driven generators, filters and what else is there? “Professional” means that you can live at least partly from what you create. If we hold on to that definition of the word, there are many categories of visual artists with some of them earning a lot more than others, so the first thing to decide when you’re thinking about making a career out of art is why you’re doing it and what you’re willing to sacrifice.
Did you know the people at Serif have written, edited and published their own books for learning Affinity Designer and Photo? Well, they have and they’re both excellent books for learning the two apps. At the very least, you should seriously consider them as they contain invaluable information and tear-out cheat sheets.
Clip Studio Paint EX is the most complete suite of drawing and painting tools available from Celsys in Japan. It’s perceived as the biggest competitor of Corel Painter. Both these apps were designed for creators who love to draw and paint with a brush feel that comes close to the real-world thing, but Clip Studio is also a complete comic strip and animation creations tool.
A new summer means a new Corel Painter. This year around, we’re welcoming Painter 2020. The new version is an improvement over the previous ones in many ways and it’s not just about new brushes. It’s principally about performance and interface design. And that’s a good thing.
Serif, the developers of Affinity Photo and Designer, last week released their much-anticipated publishing app, Affinity Publisher. The new layout design app comes with a good deal of unique and very clever features, including “StudioLink”, an integration system – that re-defines the adjective “seamless” – between Publisher and their Designer and Photo apps.
Starting with Affinity Photo and Designer, these two apps have been updated to version 1.7 as you undoubtedly know by now. The updates have a lot in common and bring a much improved and certainly faster RAW processing engine. On my iMac 5K Retina mid-2017, they load my Sony Alpha 700 images much faster than before. The update also comes with a new demosaicing algorithm that is a bit more accurate in rendering the colours and sharpness of my old camera’s files. It should also be more effective at reducing noise and hot pixel removal, but I haven’t tested that yet. Another new feature is that you now get access to a wider colour space in Affinity Photo (great for HDR). The brush engine was rewritten as well and all-new multi-brushes were added. My personal favourite is the new symmetry mode that works with up to 32 “divisions”. Batch processing has been improved, a new assets panel is available for quick drag and drop of commonly used elements, and the layers panel has had a …
Apple’s Magic Mouse is a great device, but it’s limited in what you can do with it. You can customise the mouse a bit, but for editing movies with Final Cut Pro X, for example, that customisation falls short. Enter BetterTouchTool, a little software I just discovered.
Affinity Designer for iPad is the much anticipated competitor of Adobe Illustrator on the iPad. It’s a well-designed port from Designer on the Mac in terms of power and capabilities, and of integration with the iOS environment.
Photoshop and Illustrator, as well as Affinity Designer and Photo, allow you to create patterns that you can use and reuse as backgrounds, desktop or real-world wallpaper, etc. They all require you to start from a vector or bitmap image and then work out how to make it seamlessly repeating. Patternodes has found a simpler, more user-friendly way to do it.